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stm32uav/geometry.c
2022-09-27 20:01:14 +02:00

152 lines
3.8 KiB
C

/*
* Copyright 2022 Oleg Borodin <borodin@unix7.org>
*/
#include <stdio.h>
#include <math.h>
#include <geometry.h>
void eulerangle_init(eulerangle_t* a) {
a->z = 0.0;
a->y = 0.0;
a->x = 0.0;
}
void eulerangle_todegress(eulerangle_t* a) {
a->z *= (180.0 / M_PI);
a->y *= (180.0 / M_PI);
a->x *= (180.0 / M_PI);
}
void eulerangle_toradians(eulerangle_t* a) {
a->z *= (M_PI / 180.0);
a->y *= (M_PI / 180.0);
a->x *= (M_PI / 180.0);
}
void eulerangle_norm(eulerangle_t* a) {
double n = sqrt(a->x*a->x + a->y*a->y + a->z*a->z);
a->x *= n;
a->y *= n;
a->z *= n;
}
void quaternion_init(quaternion_t* q) {
q->w = 1.0;
q->x = 0.0;
q->y = 0.0;
q->z = 0.0;
}
void quaternion_toeuler(quaternion_t* q, eulerangle_t* a) {
double x = q->x;
double y = q->y;
double z = q->z;
double w = q->w;
double ax = 0.0;
double ay = 0.0;
double az = 0.0;
double t0 = (x + z)*(x - z); // x^2-z^2
double t1 = (w + y)*(w - y); // w^2-y^2
double n1 = 0.5 * (t0 + t1); // 1/2 x of x'
double n2 = x*y + w*z; // 1/2 y of x'
double n3 = w*y - x*z; // 1/2 z of x'
double t = n1*n1 + n2*n2; // cos(theta)^2
double n4 = 2.0 * (y*z + w*x); // z of y'
az = atan2(n2, n1); // yaw (psi)
ay = atan(n3 / sqrt(t)); // pitch (theta)
if (t != 0.0) { // roll
ax = atan2(n4, t1 - t0);
} else {
ax = (2.0 * atan2(x, w) - copysign(1.0, n3) * az);
}
a->x = ax;
a->y = ay;
a->z = az;
}
void quaternion_madgwick(quaternion_t* q, imuvec_t* m, double dt) {
double q0 = q->w;
double q1 = q->x;
double q2 = q->y;
double q3 = q->z; // quaternion of sensor frame relative to auxiliary frame
double gx = m->gx;
double gy = m->gy;
double gz = m->gz;
double ax = m->ax;
double ay = m->ay;
double az = m->az;
double beta = 0.1f; // 2 * proportional gain (Kp)
double recipNorm;
double s0, s1, s2, s3;
double qDot1, qDot2, qDot3, qDot4;
// Rate of change of quaternion from gyroscope
qDot1 = 0.5 * (-q1*gx - q2*gy - q3*gz);
qDot2 = 0.5 * ( q0*gx + q2*gz - q3*gy);
qDot3 = 0.5 * ( q0*gy - q1*gz + q3*gx);
qDot4 = 0.5 * ( q0*gz + q1*gy - q2*gx);
// Compute feedback only if accelerometer measurement valid (avoids NaN in accelerometer normalisation)
if (!((ax == 0.0) && (ay == 0.0) && (az == 0.0))) {
// Normalise accelerometer measurement
recipNorm = 1.0 / sqrt(ax*ax + ay*ay + az*az);
ax *= recipNorm;
ay *= recipNorm;
az *= recipNorm;
// Gradient decent algorithm corrective step
s0 = 4.0*q0*q2*q2 + 2.0*q2*ax + 4.0*q0*q1*q1 - 2.0*q1*ay;
s1 = 4.0*q1*q3*q3 - 2.0*q3*ax + 4.0*q0*q0*q1 - 2.0*q0*ay - 4.0*q1 + 8.0*q1*q1*q1 + 8.0*q1*q2*q2 + 4.0*q1*az;
s2 = 4.0*q0*q0*q2 + 2.0*q0*ax + 4.0*q2*q3*q3 - 2.0*q3*ay - 4.0*q2 + 8.0*q2*q1*q1 + 8.0*q2*q2*q2 + 4.0*q2*az;
s3 = 4.0*q1*q1*q3 - 2.0*q1*ax + 4.0*q2*q2*q3 - 2.0*q2*ay;
// Normalise step magnitude
recipNorm = 1.0 / sqrt(s0*s0 + s1*s1 + s2*s2 + s3*s3);
s0 *= recipNorm;
s1 *= recipNorm;
s2 *= recipNorm;
s3 *= recipNorm;
// Apply feedback step
qDot1 -= beta * s0;
qDot2 -= beta * s1;
qDot3 -= beta * s2;
qDot4 -= beta * s3;
}
// Integrate rate of change of quaternion to yield quaternion
q0 += qDot1 * dt;
q1 += qDot2 * dt;
q2 += qDot3 * dt;
q3 += qDot4 * dt;
// Normalise quaternion
recipNorm = 1.0 / sqrt(q0*q0 + q1*q1 + q2*q2 + q3*q3);
q0 *= recipNorm;
q1 *= recipNorm;
q2 *= recipNorm;
q3 *= recipNorm;
q->w = q0;
q->x = q1;
q->y = q2;
q->z = q3;
}