updated vendor

This commit is contained in:
2026-06-16 08:02:19 +02:00
parent 2f7f99d3f0
commit 77299d0c64
1283 changed files with 67302 additions and 208958 deletions
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@@ -1,2 +1,3 @@
* -text
*.bin -text -diff
*.md text eol=lf
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@@ -31,6 +31,9 @@ builds:
- mips64le
goarm:
- 7
ignore:
- goos: windows
goarch: arm
-
id: "s2d"
binary: s2d
@@ -57,6 +60,9 @@ builds:
- mips64le
goarm:
- 7
ignore:
- goos: windows
goarch: arm
-
id: "s2sx"
binary: s2sx
@@ -84,6 +90,9 @@ builds:
- mips64le
goarm:
- 7
ignore:
- goos: windows
goarch: arm
archives:
-
@@ -91,7 +100,7 @@ archives:
name_template: "s2-{{ .Os }}_{{ .Arch }}{{ if .Arm }}v{{ .Arm }}{{ end }}"
format_overrides:
- goos: windows
format: zip
formats: ['zip']
files:
- unpack/*
- s2/LICENSE
+700 -693
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File diff suppressed because it is too large Load Diff
+78 -78
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@@ -1,79 +1,79 @@
# Finite State Entropy
This package provides Finite State Entropy encoding and decoding.
Finite State Entropy (also referenced as [tANS](https://en.wikipedia.org/wiki/Asymmetric_numeral_systems#tANS))
encoding provides a fast near-optimal symbol encoding/decoding
for byte blocks as implemented in [zstandard](https://github.com/facebook/zstd).
This can be used for compressing input with a lot of similar input values to the smallest number of bytes.
This does not perform any multi-byte [dictionary coding](https://en.wikipedia.org/wiki/Dictionary_coder) as LZ coders,
but it can be used as a secondary step to compressors (like Snappy) that does not do entropy encoding.
* [Godoc documentation](https://godoc.org/github.com/klauspost/compress/fse)
## News
* Feb 2018: First implementation released. Consider this beta software for now.
# Usage
This package provides a low level interface that allows to compress single independent blocks.
Each block is separate, and there is no built in integrity checks.
This means that the caller should keep track of block sizes and also do checksums if needed.
Compressing a block is done via the [`Compress`](https://godoc.org/github.com/klauspost/compress/fse#Compress) function.
You must provide input and will receive the output and maybe an error.
These error values can be returned:
| Error | Description |
|---------------------|-----------------------------------------------------------------------------|
| `<nil>` | Everything ok, output is returned |
| `ErrIncompressible` | Returned when input is judged to be too hard to compress |
| `ErrUseRLE` | Returned from the compressor when the input is a single byte value repeated |
| `(error)` | An internal error occurred. |
As can be seen above there are errors that will be returned even under normal operation so it is important to handle these.
To reduce allocations you can provide a [`Scratch`](https://godoc.org/github.com/klauspost/compress/fse#Scratch) object
that can be re-used for successive calls. Both compression and decompression accepts a `Scratch` object, and the same
object can be used for both.
Be aware, that when re-using a `Scratch` object that the *output* buffer is also re-used, so if you are still using this
you must set the `Out` field in the scratch to nil. The same buffer is used for compression and decompression output.
Decompressing is done by calling the [`Decompress`](https://godoc.org/github.com/klauspost/compress/fse#Decompress) function.
You must provide the output from the compression stage, at exactly the size you got back. If you receive an error back
your input was likely corrupted.
It is important to note that a successful decoding does *not* mean your output matches your original input.
There are no integrity checks, so relying on errors from the decompressor does not assure your data is valid.
For more detailed usage, see examples in the [godoc documentation](https://godoc.org/github.com/klauspost/compress/fse#pkg-examples).
# Performance
A lot of factors are affecting speed. Block sizes and compressibility of the material are primary factors.
All compression functions are currently only running on the calling goroutine so only one core will be used per block.
The compressor is significantly faster if symbols are kept as small as possible. The highest byte value of the input
is used to reduce some of the processing, so if all your input is above byte value 64 for instance, it may be
beneficial to transpose all your input values down by 64.
With moderate block sizes around 64k speed are typically 200MB/s per core for compression and
around 300MB/s decompression speed.
The same hardware typically does Huffman (deflate) encoding at 125MB/s and decompression at 100MB/s.
# Plans
At one point, more internals will be exposed to facilitate more "expert" usage of the components.
A streaming interface is also likely to be implemented. Likely compatible with [FSE stream format](https://github.com/Cyan4973/FiniteStateEntropy/blob/dev/programs/fileio.c#L261).
# Contributing
Contributions are always welcome. Be aware that adding public functions will require good justification and breaking
# Finite State Entropy
This package provides Finite State Entropy encoding and decoding.
Finite State Entropy (also referenced as [tANS](https://en.wikipedia.org/wiki/Asymmetric_numeral_systems#tANS))
encoding provides a fast near-optimal symbol encoding/decoding
for byte blocks as implemented in [zstandard](https://github.com/facebook/zstd).
This can be used for compressing input with a lot of similar input values to the smallest number of bytes.
This does not perform any multi-byte [dictionary coding](https://en.wikipedia.org/wiki/Dictionary_coder) as LZ coders,
but it can be used as a secondary step to compressors (like Snappy) that does not do entropy encoding.
* [Godoc documentation](https://godoc.org/github.com/klauspost/compress/fse)
## News
* Feb 2018: First implementation released. Consider this beta software for now.
# Usage
This package provides a low level interface that allows to compress single independent blocks.
Each block is separate, and there is no built in integrity checks.
This means that the caller should keep track of block sizes and also do checksums if needed.
Compressing a block is done via the [`Compress`](https://godoc.org/github.com/klauspost/compress/fse#Compress) function.
You must provide input and will receive the output and maybe an error.
These error values can be returned:
| Error | Description |
|---------------------|-----------------------------------------------------------------------------|
| `<nil>` | Everything ok, output is returned |
| `ErrIncompressible` | Returned when input is judged to be too hard to compress |
| `ErrUseRLE` | Returned from the compressor when the input is a single byte value repeated |
| `(error)` | An internal error occurred. |
As can be seen above there are errors that will be returned even under normal operation so it is important to handle these.
To reduce allocations you can provide a [`Scratch`](https://godoc.org/github.com/klauspost/compress/fse#Scratch) object
that can be re-used for successive calls. Both compression and decompression accepts a `Scratch` object, and the same
object can be used for both.
Be aware, that when re-using a `Scratch` object that the *output* buffer is also re-used, so if you are still using this
you must set the `Out` field in the scratch to nil. The same buffer is used for compression and decompression output.
Decompressing is done by calling the [`Decompress`](https://godoc.org/github.com/klauspost/compress/fse#Decompress) function.
You must provide the output from the compression stage, at exactly the size you got back. If you receive an error back
your input was likely corrupted.
It is important to note that a successful decoding does *not* mean your output matches your original input.
There are no integrity checks, so relying on errors from the decompressor does not assure your data is valid.
For more detailed usage, see examples in the [godoc documentation](https://godoc.org/github.com/klauspost/compress/fse#pkg-examples).
# Performance
A lot of factors are affecting speed. Block sizes and compressibility of the material are primary factors.
All compression functions are currently only running on the calling goroutine so only one core will be used per block.
The compressor is significantly faster if symbols are kept as small as possible. The highest byte value of the input
is used to reduce some of the processing, so if all your input is above byte value 64 for instance, it may be
beneficial to transpose all your input values down by 64.
With moderate block sizes around 64k speed are typically 200MB/s per core for compression and
around 300MB/s decompression speed.
The same hardware typically does Huffman (deflate) encoding at 125MB/s and decompression at 100MB/s.
# Plans
At one point, more internals will be exposed to facilitate more "expert" usage of the components.
A streaming interface is also likely to be implemented. Likely compatible with [FSE stream format](https://github.com/Cyan4973/FiniteStateEntropy/blob/dev/programs/fileio.c#L261).
# Contributing
Contributions are always welcome. Be aware that adding public functions will require good justification and breaking
changes will likely not be accepted. If in doubt open an issue before writing the PR.
+89 -89
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@@ -1,89 +1,89 @@
# Huff0 entropy compression
This package provides Huff0 encoding and decoding as used in zstd.
[Huff0](https://github.com/Cyan4973/FiniteStateEntropy#new-generation-entropy-coders),
a Huffman codec designed for modern CPU, featuring OoO (Out of Order) operations on multiple ALU
(Arithmetic Logic Unit), achieving extremely fast compression and decompression speeds.
This can be used for compressing input with a lot of similar input values to the smallest number of bytes.
This does not perform any multi-byte [dictionary coding](https://en.wikipedia.org/wiki/Dictionary_coder) as LZ coders,
but it can be used as a secondary step to compressors (like Snappy) that does not do entropy encoding.
* [Godoc documentation](https://godoc.org/github.com/klauspost/compress/huff0)
## News
This is used as part of the [zstandard](https://github.com/klauspost/compress/tree/master/zstd#zstd) compression and decompression package.
This ensures that most functionality is well tested.
# Usage
This package provides a low level interface that allows to compress single independent blocks.
Each block is separate, and there is no built in integrity checks.
This means that the caller should keep track of block sizes and also do checksums if needed.
Compressing a block is done via the [`Compress1X`](https://godoc.org/github.com/klauspost/compress/huff0#Compress1X) and
[`Compress4X`](https://godoc.org/github.com/klauspost/compress/huff0#Compress4X) functions.
You must provide input and will receive the output and maybe an error.
These error values can be returned:
| Error | Description |
|---------------------|-----------------------------------------------------------------------------|
| `<nil>` | Everything ok, output is returned |
| `ErrIncompressible` | Returned when input is judged to be too hard to compress |
| `ErrUseRLE` | Returned from the compressor when the input is a single byte value repeated |
| `ErrTooBig` | Returned if the input block exceeds the maximum allowed size (128 Kib) |
| `(error)` | An internal error occurred. |
As can be seen above some of there are errors that will be returned even under normal operation so it is important to handle these.
To reduce allocations you can provide a [`Scratch`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch) object
that can be re-used for successive calls. Both compression and decompression accepts a `Scratch` object, and the same
object can be used for both.
Be aware, that when re-using a `Scratch` object that the *output* buffer is also re-used, so if you are still using this
you must set the `Out` field in the scratch to nil. The same buffer is used for compression and decompression output.
The `Scratch` object will retain state that allows to re-use previous tables for encoding and decoding.
## Tables and re-use
Huff0 allows for reusing tables from the previous block to save space if that is expected to give better/faster results.
The Scratch object allows you to set a [`ReusePolicy`](https://godoc.org/github.com/klauspost/compress/huff0#ReusePolicy)
that controls this behaviour. See the documentation for details. This can be altered between each block.
Do however note that this information is *not* stored in the output block and it is up to the users of the package to
record whether [`ReadTable`](https://godoc.org/github.com/klauspost/compress/huff0#ReadTable) should be called,
based on the boolean reported back from the CompressXX call.
If you want to store the table separate from the data, you can access them as `OutData` and `OutTable` on the
[`Scratch`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch) object.
## Decompressing
The first part of decoding is to initialize the decoding table through [`ReadTable`](https://godoc.org/github.com/klauspost/compress/huff0#ReadTable).
This will initialize the decoding tables.
You can supply the complete block to `ReadTable` and it will return the data part of the block
which can be given to the decompressor.
Decompressing is done by calling the [`Decompress1X`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch.Decompress1X)
or [`Decompress4X`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch.Decompress4X) function.
For concurrently decompressing content with a fixed table a stateless [`Decoder`](https://godoc.org/github.com/klauspost/compress/huff0#Decoder) can be requested which will remain correct as long as the scratch is unchanged. The capacity of the provided slice indicates the expected output size.
You must provide the output from the compression stage, at exactly the size you got back. If you receive an error back
your input was likely corrupted.
It is important to note that a successful decoding does *not* mean your output matches your original input.
There are no integrity checks, so relying on errors from the decompressor does not assure your data is valid.
# Contributing
Contributions are always welcome. Be aware that adding public functions will require good justification and breaking
changes will likely not be accepted. If in doubt open an issue before writing the PR.
# Huff0 entropy compression
This package provides Huff0 encoding and decoding as used in zstd.
[Huff0](https://github.com/Cyan4973/FiniteStateEntropy#new-generation-entropy-coders),
a Huffman codec designed for modern CPU, featuring OoO (Out of Order) operations on multiple ALU
(Arithmetic Logic Unit), achieving extremely fast compression and decompression speeds.
This can be used for compressing input with a lot of similar input values to the smallest number of bytes.
This does not perform any multi-byte [dictionary coding](https://en.wikipedia.org/wiki/Dictionary_coder) as LZ coders,
but it can be used as a secondary step to compressors (like Snappy) that does not do entropy encoding.
* [Godoc documentation](https://godoc.org/github.com/klauspost/compress/huff0)
## News
This is used as part of the [zstandard](https://github.com/klauspost/compress/tree/master/zstd#zstd) compression and decompression package.
This ensures that most functionality is well tested.
# Usage
This package provides a low level interface that allows to compress single independent blocks.
Each block is separate, and there is no built in integrity checks.
This means that the caller should keep track of block sizes and also do checksums if needed.
Compressing a block is done via the [`Compress1X`](https://godoc.org/github.com/klauspost/compress/huff0#Compress1X) and
[`Compress4X`](https://godoc.org/github.com/klauspost/compress/huff0#Compress4X) functions.
You must provide input and will receive the output and maybe an error.
These error values can be returned:
| Error | Description |
|---------------------|-----------------------------------------------------------------------------|
| `<nil>` | Everything ok, output is returned |
| `ErrIncompressible` | Returned when input is judged to be too hard to compress |
| `ErrUseRLE` | Returned from the compressor when the input is a single byte value repeated |
| `ErrTooBig` | Returned if the input block exceeds the maximum allowed size (128 Kib) |
| `(error)` | An internal error occurred. |
As can be seen above some of there are errors that will be returned even under normal operation so it is important to handle these.
To reduce allocations you can provide a [`Scratch`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch) object
that can be re-used for successive calls. Both compression and decompression accepts a `Scratch` object, and the same
object can be used for both.
Be aware, that when re-using a `Scratch` object that the *output* buffer is also re-used, so if you are still using this
you must set the `Out` field in the scratch to nil. The same buffer is used for compression and decompression output.
The `Scratch` object will retain state that allows to re-use previous tables for encoding and decoding.
## Tables and re-use
Huff0 allows for reusing tables from the previous block to save space if that is expected to give better/faster results.
The Scratch object allows you to set a [`ReusePolicy`](https://godoc.org/github.com/klauspost/compress/huff0#ReusePolicy)
that controls this behaviour. See the documentation for details. This can be altered between each block.
Do however note that this information is *not* stored in the output block and it is up to the users of the package to
record whether [`ReadTable`](https://godoc.org/github.com/klauspost/compress/huff0#ReadTable) should be called,
based on the boolean reported back from the CompressXX call.
If you want to store the table separate from the data, you can access them as `OutData` and `OutTable` on the
[`Scratch`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch) object.
## Decompressing
The first part of decoding is to initialize the decoding table through [`ReadTable`](https://godoc.org/github.com/klauspost/compress/huff0#ReadTable).
This will initialize the decoding tables.
You can supply the complete block to `ReadTable` and it will return the data part of the block
which can be given to the decompressor.
Decompressing is done by calling the [`Decompress1X`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch.Decompress1X)
or [`Decompress4X`](https://godoc.org/github.com/klauspost/compress/huff0#Scratch.Decompress4X) function.
For concurrently decompressing content with a fixed table a stateless [`Decoder`](https://godoc.org/github.com/klauspost/compress/huff0#Decoder) can be requested which will remain correct as long as the scratch is unchanged. The capacity of the provided slice indicates the expected output size.
You must provide the output from the compression stage, at exactly the size you got back. If you receive an error back
your input was likely corrupted.
It is important to note that a successful decoding does *not* mean your output matches your original input.
There are no integrity checks, so relying on errors from the decompressor does not assure your data is valid.
# Contributing
Contributions are always welcome. Be aware that adding public functions will require good justification and breaking
changes will likely not be accepted. If in doubt open an issue before writing the PR.
-1
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@@ -1,5 +1,4 @@
//go:build amd64 && !appengine && !noasm && gc
// +build amd64,!appengine,!noasm,gc
// This file contains the specialisation of Decoder.Decompress4X
// and Decoder.Decompress1X that use an asm implementation of thir main loops.
-1
View File
@@ -1,5 +1,4 @@
//go:build !amd64 || appengine || !gc || noasm
// +build !amd64 appengine !gc noasm
// This file contains a generic implementation of Decoder.Decompress4X.
package huff0
@@ -1,5 +1,4 @@
//go:build amd64 && !appengine && !noasm && gc
// +build amd64,!appengine,!noasm,gc
package cpuinfo
+1
View File
@@ -78,6 +78,7 @@ func (b *blockEnc) initNewEncode() {
b.recentOffsets = [3]uint32{1, 4, 8}
b.litEnc.Reuse = huff0.ReusePolicyNone
b.coders.setPrev(nil, nil, nil)
b.dictLitEnc = nil
}
// reset will reset the block for a new encode, but in the same stream,
+1 -1
View File
@@ -21,7 +21,7 @@ type fastBase struct {
crc *xxhash.Digest
tmp [8]byte
blk *blockEnc
lastDictID uint32
lastDict *dict
lowMem bool
}
+9 -5
View File
@@ -479,10 +479,13 @@ func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) {
if d == nil {
return
}
dictChanged := d != e.lastDict
// Init or copy dict table
if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
if len(e.dictTable) != len(e.table) || dictChanged {
if len(e.dictTable) != len(e.table) {
e.dictTable = make([]prevEntry, len(e.table))
} else {
clear(e.dictTable)
}
end := int32(len(d.content)) - 8 + e.maxMatchOff
for i := e.maxMatchOff; i < end; i += 4 {
@@ -510,13 +513,14 @@ func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) {
offset: i + 3,
}
}
e.lastDictID = d.id
}
// Init or copy dict table
if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
// Init or copy dict long table
if len(e.dictLongTable) != len(e.longTable) || dictChanged {
if len(e.dictLongTable) != len(e.longTable) {
e.dictLongTable = make([]prevEntry, len(e.longTable))
} else {
clear(e.dictLongTable)
}
if len(d.content) >= 8 {
cv := load6432(d.content, 0)
@@ -538,8 +542,8 @@ func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) {
off++
}
}
e.lastDictID = d.id
}
e.lastDict = d
// Reset table to initial state
copy(e.longTable[:], e.dictLongTable)
+9 -5
View File
@@ -1102,10 +1102,13 @@ func (e *betterFastEncoderDict) Reset(d *dict, singleBlock bool) {
if d == nil {
return
}
dictChanged := d != e.lastDict
// Init or copy dict table
if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
if len(e.dictTable) != len(e.table) || dictChanged {
if len(e.dictTable) != len(e.table) {
e.dictTable = make([]tableEntry, len(e.table))
} else {
clear(e.dictTable)
}
end := int32(len(d.content)) - 8 + e.maxMatchOff
for i := e.maxMatchOff; i < end; i += 4 {
@@ -1133,14 +1136,15 @@ func (e *betterFastEncoderDict) Reset(d *dict, singleBlock bool) {
offset: i + 3,
}
}
e.lastDictID = d.id
e.allDirty = true
}
// Init or copy dict table
if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
// Init or copy dict long table
if len(e.dictLongTable) != len(e.longTable) || dictChanged {
if len(e.dictLongTable) != len(e.longTable) {
e.dictLongTable = make([]prevEntry, len(e.longTable))
} else {
clear(e.dictLongTable)
}
if len(d.content) >= 8 {
cv := load6432(d.content, 0)
@@ -1162,9 +1166,9 @@ func (e *betterFastEncoderDict) Reset(d *dict, singleBlock bool) {
off++
}
}
e.lastDictID = d.id
e.allDirty = true
}
e.lastDict = d
// Reset table to initial state
{
+4 -2
View File
@@ -1040,15 +1040,18 @@ func (e *doubleFastEncoder) Reset(d *dict, singleBlock bool) {
// ResetDict will reset and set a dictionary if not nil
func (e *doubleFastEncoderDict) Reset(d *dict, singleBlock bool) {
allDirty := e.allDirty
dictChanged := d != e.lastDict
e.fastEncoderDict.Reset(d, singleBlock)
if d == nil {
return
}
// Init or copy dict table
if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
if len(e.dictLongTable) != len(e.longTable) || dictChanged {
if len(e.dictLongTable) != len(e.longTable) {
e.dictLongTable = make([]tableEntry, len(e.longTable))
} else {
clear(e.dictLongTable)
}
if len(d.content) >= 8 {
cv := load6432(d.content, 0)
@@ -1065,7 +1068,6 @@ func (e *doubleFastEncoderDict) Reset(d *dict, singleBlock bool) {
}
}
}
e.lastDictID = d.id
allDirty = true
}
// Reset table to initial state
+4 -2
View File
@@ -805,9 +805,11 @@ func (e *fastEncoderDict) Reset(d *dict, singleBlock bool) {
}
// Init or copy dict table
if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
if len(e.dictTable) != len(e.table) || d != e.lastDict {
if len(e.dictTable) != len(e.table) {
e.dictTable = make([]tableEntry, len(e.table))
} else {
clear(e.dictTable)
}
if true {
end := e.maxMatchOff + int32(len(d.content)) - 8
@@ -827,7 +829,7 @@ func (e *fastEncoderDict) Reset(d *dict, singleBlock bool) {
}
}
}
e.lastDictID = d.id
e.lastDict = d
e.allDirty = true
}
+13
View File
@@ -138,11 +138,18 @@ func (e *Encoder) Reset(w io.Writer) {
func (e *Encoder) ResetWithOptions(w io.Writer, opts ...EOption) error {
e.o.resetOpt = true
defer func() { e.o.resetOpt = false }()
hadDict := e.o.dict != nil
for _, o := range opts {
if err := o(&e.o); err != nil {
return err
}
}
hasDict := e.o.dict != nil
if hadDict != hasDict {
// Dict presence changed — encoder type must be recreated.
e.state.encoder = nil
e.init = sync.Once{}
}
e.Reset(w)
return nil
}
@@ -448,6 +455,12 @@ func (e *Encoder) Close() error {
if s.encoder == nil {
return nil
}
if s.w == nil {
if len(s.filling) == 0 && !s.headerWritten && !s.eofWritten && s.nInput == 0 {
return nil
}
return errors.New("zstd: encoder has no writer")
}
err := e.nextBlock(true)
if err != nil {
if errors.Is(s.err, ErrEncoderClosed) {
+1
View File
@@ -42,6 +42,7 @@ func (o *encoderOptions) setDefault() {
level: SpeedDefault,
allLitEntropy: false,
lowMem: false,
fullZero: true,
}
}
-1
View File
@@ -1,5 +1,4 @@
//go:build amd64 && !appengine && !noasm && gc
// +build amd64,!appengine,!noasm,gc
package zstd
-1
View File
@@ -1,5 +1,4 @@
//go:build !amd64 || appengine || !gc || noasm
// +build !amd64 appengine !gc noasm
package zstd
@@ -1,5 +1,4 @@
//go:build (!amd64 && !arm64) || appengine || !gc || purego || noasm
// +build !amd64,!arm64 appengine !gc purego noasm
package xxhash
-1
View File
@@ -1,5 +1,4 @@
//go:build amd64 && !appengine && !noasm && gc
// +build amd64,!appengine,!noasm,gc
// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
-1
View File
@@ -1,5 +1,4 @@
//go:build !amd64 || appengine || !gc || noasm
// +build !amd64 appengine !gc noasm
// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
-1
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@@ -1,5 +1,4 @@
//go:build amd64 && !appengine && !noasm && gc
// +build amd64,!appengine,!noasm,gc
package zstd
-1
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@@ -1,5 +1,4 @@
//go:build !amd64 || appengine || !gc || noasm
// +build !amd64 appengine !gc noasm
package zstd