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update rust
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34
lang/rust/files/patch-src_bootstrap_native.rs
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34
lang/rust/files/patch-src_bootstrap_native.rs
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@@ -0,0 +1,34 @@
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There seems to be some kind of race when using llvm-config-wrapper
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for building rust-lld. Attempt to improve reliability of the build
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by not using it. llvm-config-wrapper is a hack in the first place
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that is only really needed on Windows.
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--- src/bootstrap/native.rs.orig 2020-02-27 18:39:49 UTC
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+++ src/bootstrap/native.rs
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@@ -467,25 +467,9 @@ impl Step for Lld {
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let mut cfg = cmake::Config::new(builder.src.join("src/llvm-project/lld"));
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configure_cmake(builder, target, &mut cfg, true);
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- // This is an awful, awful hack. Discovered when we migrated to using
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- // clang-cl to compile LLVM/LLD it turns out that LLD, when built out of
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- // tree, will execute `llvm-config --cmakedir` and then tell CMake about
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- // that directory for later processing. Unfortunately if this path has
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- // forward slashes in it (which it basically always does on Windows)
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- // then CMake will hit a syntax error later on as... something isn't
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- // escaped it seems?
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- //
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- // Instead of attempting to fix this problem in upstream CMake and/or
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- // LLVM/LLD we just hack around it here. This thin wrapper will take the
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- // output from llvm-config and replace all instances of `\` with `/` to
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- // ensure we don't hit the same bugs with escaping. It means that you
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- // can't build on a system where your paths require `\` on Windows, but
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- // there's probably a lot of reasons you can't do that other than this.
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- let llvm_config_shim = env::current_exe().unwrap().with_file_name("llvm-config-wrapper");
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cfg.out_dir(&out_dir)
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.profile("Release")
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- .env("LLVM_CONFIG_REAL", llvm_config)
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- .define("LLVM_CONFIG_PATH", llvm_config_shim)
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+ .define("LLVM_CONFIG_PATH", llvm_config)
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.define("LLVM_INCLUDE_TESTS", "OFF");
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cfg.build();
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